{
  "generatedAt": "2026-07-09T16:52:01.511Z",
  "riotPatch": "26.12",
  "assetVersion": "16.12",
  "phase": "revamp",
  "sourceStatus": "ok",
  "catalogKind": "aram-prefixed-catalog",
  "cherryTotal": 637,
  "rawCatalogCount": 637,
  "aramPrefixedCount": 170,
  "normalizedCatalogCount": 411,
  "availableOfferPoolCount": null,
  "offerPoolEvidence": {
    "status": "unknown",
    "source": null,
    "verifiedAt": null,
    "note": {
      "zh": "尚未找到可证明 ARAM: Mayhem 实际提供池的客户端来源。不要用 cherry-augments.json、ARAM_ 前缀或 Kiwi UI 布局文件推断可选池。",
      "en": "No proven client source for the actual ARAM: Mayhem offer pool has been identified. Do not infer availability from cherry-augments.json, ARAM_ prefixes, or Kiwi UI layout files."
    }
  },
  "countPolicy": {
    "schemaVersion": 1,
    "note": {
      "zh": "原始目录、ARAM_ 前缀行、站点规范化目录和真实游戏内可选池是四个不同口径。真实可选池在找到可证明的 offer pool / allowlist / banlist 来源前必须保持 unknown。",
      "en": "Raw catalog rows, ARAM_ prefixed rows, site-normalized catalog rows, and the real in-game offer pool are separate counts. The real offer pool must remain unknown until a proven offer pool / allowlist / banlist source is found."
    }
  },
  "countModel": {
    "rawCatalogCount": 637,
    "aramPrefixedCount": 170,
    "normalizedCatalogCount": 411,
    "availableOfferPoolCount": null,
    "offerPoolEvidence": {
      "status": "unknown",
      "source": null,
      "verifiedAt": null,
      "note": {
        "zh": "尚未找到可证明 ARAM: Mayhem 实际提供池的客户端来源。不要用 cherry-augments.json、ARAM_ 前缀或 Kiwi UI 布局文件推断可选池。",
        "en": "No proven client source for the actual ARAM: Mayhem offer pool has been identified. Do not infer availability from cherry-augments.json, ARAM_ prefixes, or Kiwi UI layout files."
      }
    },
    "selectableCategoryFilter": [
      "aram-specific",
      "shared-cherry"
    ],
    "normalizedCatalogByCategory": {
      "aram-specific": 170,
      "shared-cherry": 241
    },
    "normalizedCatalogByRarity": {
      "silver": 119,
      "gold": 142,
      "prismatic": 123,
      "unknown": 27
    }
  },
  "augmentDataPath": "/data/mayhem/patches/26.12/augments.json",
  "patchDataPath": "/data/mayhem/patches/26.12/index.json",
  "sourceUrls": {
    "zh_cn": "https://raw.communitydragon.org/16.12/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
    "default": "https://raw.communitydragon.org/16.12/plugins/rcp-be-lol-game-data/global/default/v1/cherry-augments.json"
  },
  "sourceFetch": {
    "zh_cn": {
      "url": "https://raw.communitydragon.org/16.12/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "ok": true,
      "status": "cache-only",
      "attempts": 0,
      "checkedAt": "2026-07-09T16:52:00.664Z",
      "cache": {
        "hit": true,
        "mode": "only",
        "sha256": "61469c9503cf364055ea969b0d799c9ad345c74467172d884160b61af5fea9ec",
        "cachedAt": "2026-07-09T11:38:00.651Z"
      }
    },
    "default": {
      "url": "https://raw.communitydragon.org/16.12/plugins/rcp-be-lol-game-data/global/default/v1/cherry-augments.json",
      "ok": true,
      "status": "cache-only",
      "attempts": 0,
      "checkedAt": "2026-07-09T16:52:00.664Z",
      "cache": {
        "hit": true,
        "mode": "only",
        "sha256": "d5c12c1905f0f41cb142ff80b1591372e435625bb028ca6389986ff6a0653a04",
        "cachedAt": "2026-07-09T11:38:00.590Z"
      }
    }
  },
  "categorySummary": {
    "aram-specific": 170,
    "shared-cherry": 364,
    "special-offer": 33,
    "stat-anvil": 12,
    "swarm-champion-weapon": 18,
    "swarm-weapon": 40
  },
  "diff": {
    "previousPatch": "26.11",
    "addedCount": 637,
    "removedCount": 575,
    "retainedCount": 0,
    "addedByCategory": [
      {
        "category": "aram-specific",
        "count": 170
      },
      {
        "category": "shared-cherry",
        "count": 364
      },
      {
        "category": "special-offer",
        "count": 33
      },
      {
        "category": "stat-anvil",
        "count": 12
      },
      {
        "category": "swarm-champion-weapon",
        "count": 18
      },
      {
        "category": "swarm-weapon",
        "count": 40
      }
    ],
    "removedByCategory": [
      {
        "category": "shared-cherry",
        "count": 575
      }
    ]
  },
  "coverage": {
    "riotPatch": "26.12",
    "eventCount": 4,
    "lineItemCount": 20,
    "coverage": "line-items-extracted",
    "needsLineItemExtraction": false
  },
  "events": [
    {
      "id": "dev-revamp-26-12",
      "date": "2026-05-27",
      "kind": "official-dev",
      "sourceId": "leagueoflegends-official-news",
      "riotPatch": "26.12",
      "assetVersion": "16.12",
      "title": {
        "zh": "官方开发日志预告 26.12 海克斯大改",
        "en": "Official dev blog previews the 26.12 Mayhem revamp"
      },
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "summary": {
        "zh": "Riot 说明 26.12 移除羁绊系统，加入技能强化与任务强化，并强调强化应服务英雄幻想。",
        "en": "Riot says 26.12 removes Traits, adds Ability and Quest Augments, and refocuses augments on champion fantasy."
      },
      "coverage": "line-items-extracted",
      "lineItems": [
        {
          "category": "system-removal",
          "title": {
            "zh": "Traits / 强化组退出",
            "en": "Traits / augment sets phased out"
          },
          "detail": {
            "zh": "开发日志说明 26.12 会移除上一季的 Traits / 强化组，为新系统让位。",
            "en": "The dev blog says the previous Traits / augment set system is being phased out in 26.12 to make room for new systems."
          }
        },
        {
          "category": "design-rationale",
          "title": {
            "zh": "强化回归英雄优先",
            "en": "Augments return to a champion-first philosophy"
          },
          "detail": {
            "zh": "Riot 认为 Traits 导致构筑同质化、对局体验同质化、Trait 压过英雄，并让单个强化显得不足。",
            "en": "Riot says Traits led to homogenized builds, homogenized game experiences, trait effects outshining champions, and weaker-feeling individual augments."
          }
        },
        {
          "category": "content",
          "title": {
            "zh": "部分 Trait 效果作为独立强化回归",
            "en": "Some Trait effects return as standalone augments"
          },
          "detail": {
            "zh": "官方举例 Stackasaurus 会作为独立强化回归，让玩家不必先凑齐一组强化才能获得核心体验。",
            "en": "Riot gives Stackasaurus as an example of a trait effect returning as a standalone augment so the payoff is not locked behind completing a set."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "Ability Augments 扩展英雄幻想",
            "en": "Ability Augments expand champion fantasy"
          },
          "detail": {
            "zh": "26.12 开始加入显著增强单个技能的强化，例如 Multishot、Chain Reaction 等设计方向。",
            "en": "The update introduces Ability Augments that significantly enhance individual abilities, with examples such as Multishot and Chain Reaction."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "Quest Augments 提供构筑目标",
            "en": "Quest Augments add build goals"
          },
          "detail": {
            "zh": "官方说明 Quest Augments 会给玩家具体目标和完成后的奖励，例如 Tooth Fairy、Support Main。",
            "en": "Riot describes Quest Augments as goals with meaningful rewards, using examples like Tooth Fairy and Support Main."
          }
        },
        {
          "category": "balance-philosophy",
          "title": {
            "zh": "平衡目标是有趣而非机械削弱最强项",
            "en": "Balance aims for fun, not automatic top-end nerfs"
          },
          "detail": {
            "zh": "开发日志强调平衡服务于新鲜和有趣：保障每个英雄有强构筑可追求，但不保证总能成型，也避免只循环削弱最强数值。",
            "en": "The dev blog frames balance as serving freshness and fun: each champion should have strong builds to chase, not always hit them, and Riot wants to avoid only nerfing the strongest numbers."
          }
        }
      ],
      "source": {
        "id": "leagueoflegends-official-news",
        "type": "official",
        "authority": "Riot Games",
        "name": "League of Legends official news",
        "baseUrl": "https://www.leagueoflegends.com/"
      },
      "urlStatus": {
        "ok": true,
        "status": 200,
        "checkedAt": "2026-07-09T11:37:48.659Z",
        "finalUrl": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
        "attempts": 1,
        "cache": {
          "hit": true,
          "mode": "only"
        }
      }
    },
    {
      "id": "tldw-26-12-and-future-planning",
      "date": "2026-05-27",
      "kind": "official-dev",
      "sourceId": "leagueoflegends-official-news",
      "riotPatch": "26.12",
      "assetVersion": "16.12",
      "title": {
        "zh": "TL;DW：26.12 重做与 2026/2027 后续规划",
        "en": "TL;DW: 26.12 revamp and 2026/2027 future planning"
      },
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
      "summary": {
        "zh": "官方 TL;DW 说明 Riot 正在推进 2026 的 Mayhem 更新并开始规划 2027，26.12 会移除 Trait、保留部分受欢迎效果并加入 Ability Augments。",
        "en": "The official TL;DW says Riot is working on 2026 Mayhem updates and beginning 2027 planning, while 26.12 removes Traits, preserves popular effects, and adds Ability Augments."
      },
      "coverage": "line-items-extracted",
      "lineItems": [
        {
          "category": "roadmap",
          "title": {
            "zh": "2026 更新推进中，2027 开始规划",
            "en": "2026 updates in progress, 2027 planning started"
          },
          "detail": {
            "zh": "官方说明团队正在做 2026 年的 Mayhem 计划更新，并开始规划 2027。",
            "en": "Riot says the team is working on planned Mayhem updates for 2026 and has started planning for 2027."
          }
        },
        {
          "category": "system-removal",
          "title": {
            "zh": "26.12 移除 Trait 系统",
            "en": "Patch 26.12 removes the Trait system"
          },
          "detail": {
            "zh": "TL;DW 预告 26.12 会移除 Trait 系统，但把受欢迎 Trait 以新强化形式保留下来。",
            "en": "The TL;DW previews that Patch 26.12 removes the Trait system while preserving popular Traits as new augments."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "Ability Augments 预告",
            "en": "Ability Augments previewed"
          },
          "detail": {
            "zh": "官方预告会加入 Ability Augments，例如让 Blitzcrank 钩中多个目标的强化方向。",
            "en": "Riot previews Ability Augments, with examples such as letting Blitzcrank hook multiple people."
          }
        },
        {
          "category": "monetization-context",
          "title": {
            "zh": "ARAM Wardrobe 区域测试",
            "en": "ARAM Wardrobe regional test"
          },
          "detail": {
            "zh": "TL;DW 说明巴西和大洋洲会测试 ARAM Wardrobe，适用于 ARAM 与 ARAM: Mayhem 的皮肤访问。",
            "en": "The TL;DW says ARAM Wardrobe is being tested in Brazil and Oceania for skin access in ARAM and ARAM: Mayhem."
          }
        }
      ],
      "source": {
        "id": "leagueoflegends-official-news",
        "type": "official",
        "authority": "Riot Games",
        "name": "League of Legends official news",
        "baseUrl": "https://www.leagueoflegends.com/"
      },
      "urlStatus": {
        "ok": true,
        "status": 200,
        "checkedAt": "2026-07-09T11:37:48.790Z",
        "finalUrl": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
        "attempts": 1,
        "cache": {
          "hit": true,
          "mode": "only"
        }
      }
    },
    {
      "id": "mayhem-26-12-revamp-live",
      "date": "2026-06-09",
      "kind": "official-patch",
      "sourceId": "leagueoflegends-official-news",
      "riotPatch": "26.12",
      "assetVersion": "16.12",
      "title": {
        "zh": "26.12：技能强化与任务强化上线，羁绊系统移除",
        "en": "26.12: Ability and Quest Augments live; Traits removed"
      },
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "summary": {
        "zh": "官方补丁说明确认新增技能强化、任务强化，并移除 Augment Traits。",
        "en": "Official patch notes confirm Ability Augments, Quest Augments, and the removal of Augment Traits."
      },
      "coverage": "line-items-extracted",
      "lineItems": [
        {
          "category": "system",
          "title": {
            "zh": "技能强化上线",
            "en": "Ability Augments added"
          },
          "detail": {
            "zh": "技能强化会直接升级英雄技能，且只会给该英雄可用的技能强化。",
            "en": "Ability Augments directly upgrade champion abilities and should only be offered when usable by that champion."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "任务强化升级",
            "en": "Quest Augments expanded"
          },
          "detail": {
            "zh": "任务强化从单一阈值扩展到可多段进化，并改善任务追踪与表现。",
            "en": "Quest Augments expand from one unlock threshold to multi-tier evolutions with clearer tracking and presentation."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "羁绊系统移除",
            "en": "Trait system removed"
          },
          "detail": {
            "zh": "26.12 移除本赛季羁绊系统，并把部分受欢迎羁绊效果转成独立强化。",
            "en": "Patch 26.12 removes the season trait system and converts some popular trait bonuses into standalone augments."
          }
        },
        {
          "category": "pool",
          "title": {
            "zh": "旧强化轮换",
            "en": "Older augment rotation"
          },
          "detail": {
            "zh": "官方列出一批被移除的旧强化，目标是让强化池更围绕英雄技能与选择兴奋点。",
            "en": "Riot lists older augments removed from the pool to refocus selections around champion abilities and exciting picks."
          }
        },
        {
          "category": "content",
          "title": {
            "zh": "新增银/金/棱彩强化",
            "en": "New silver, gold, and prismatic augments"
          },
          "detail": {
            "zh": "官方按银色、金色、棱彩列出新增强化，包含 Archmage、Combusting Interest、Quickstep、Rite of Ascension、Spirit Bomb 等。",
            "en": "Riot lists new silver, gold, and prismatic augments including Archmage, Combusting Interest, Quickstep, Rite of Ascension, and Spirit Bomb."
          }
        }
      ],
      "source": {
        "id": "leagueoflegends-official-news",
        "type": "official",
        "authority": "Riot Games",
        "name": "League of Legends official news",
        "baseUrl": "https://www.leagueoflegends.com/"
      },
      "urlStatus": {
        "ok": true,
        "status": 200,
        "checkedAt": "2026-07-09T11:37:49.034Z",
        "finalUrl": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
        "attempts": 1,
        "cache": {
          "hit": true,
          "mode": "only"
        }
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2",
      "date": "PBE cycle before 26.12",
      "kind": "pbe-feedback",
      "sourceId": "leaguepbe-reddit",
      "riotPatch": "26.12",
      "assetVersion": "16.12",
      "title": {
        "zh": "PBE：海克斯大乱斗 Set 2 集中反馈",
        "en": "PBE: ARAM: Mayhem Set 2 bugs and feedback thread"
      },
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "summary": {
        "zh": "LeaguePBE Set 2 反馈贴说明 26.12 测试重点：技能强化、任务强化和大量新强化。",
        "en": "The LeaguePBE Set 2 thread describes the 26.12 test focus: Ability Augments, Quest Augments, and many new augments."
      },
      "coverage": "line-items-extracted",
      "lineItems": [
        {
          "category": "test-cycle",
          "title": {
            "zh": "Set 2 PBE 测试入口",
            "en": "Set 2 PBE test entry point"
          },
          "detail": {
            "zh": "LeaguePBE 反馈贴作为 26.12 Set 2 的测试反馈入口，并链接官方开发日志。",
            "en": "The LeaguePBE thread is the feedback hub for ARAM: Mayhem Set 2 and links the official dev blog."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "Ability Augments",
            "en": "Ability Augments"
          },
          "detail": {
            "zh": "Set 2 测试新增能力强化，强化单个技能表现，例如更多弹体、技能重置等方向。",
            "en": "Set 2 tests Ability Augments that upgrade individual abilities, including extra skillshots, resets, and similar effects."
          }
        },
        {
          "category": "system",
          "title": {
            "zh": "Quest Augments",
            "en": "Quest Augments"
          },
          "detail": {
            "zh": "Set 2 测试新增任务强化：完成目标后强化会变强，部分任务可重复完成。",
            "en": "Set 2 tests Quest Augments that become stronger after completing goals, with some quests repeatable for more rewards."
          }
        },
        {
          "category": "progression",
          "title": {
            "zh": "Mayhem Objectives 与新进度轨道",
            "en": "Mayhem Objectives and new progression track"
          },
          "detail": {
            "zh": "测试贴说明新增 Mayhem objectives 子分类，并提供日常、每周、赛季目标和新的进度奖励。",
            "en": "The thread mentions a new Mayhem objective subcategory with daily, weekly, and seasonal objectives plus a new progression track."
          }
        },
        {
          "category": "system-removal",
          "title": {
            "zh": "强化组移除，部分效果转为新强化",
            "en": "Augment sets removed, some effects return as augments"
          },
          "detail": {
            "zh": "PBE 说明 Set 2 移除强化组，并将部分效果替换成新的独立强化。",
            "en": "The PBE post says augment sets are gone and some of their effects are replaced with new standalone augments."
          }
        }
      ],
      "source": {
        "id": "leaguepbe-reddit",
        "type": "pbe-feedback",
        "authority": "Riot QA / LeaguePBE community",
        "name": "LeaguePBE bugs and feedback threads",
        "baseUrl": "https://www.reddit.com/r/LeaguePBE/"
      },
      "urlStatus": {
        "ok": false,
        "status": null,
        "checkedAt": "2026-07-09T16:51:55.439Z",
        "attempts": 0,
        "error": "only requested but no cached status is available",
        "cache": {
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        }
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}
